//=============================================================================
// TacticalMinePickup Pickup.
//=============================================================================
class TacticalMinePickup extends KFWeaponPickup;

defaultproperties
{
     Weight=1.000000
     cost=200
     AmmoCost=200
     BuyClipSize=1
     PowerValue=0
     SpeedValue=5
     RangeValue=15
     Description="An improvised proximity explosive. Blows up when enemies get close, stunning and slowing them up to 8 seconds."
     ItemName="Tactical mine"
     ItemShortName="Tactical mine"
     AmmoItemName="Tactical mine"
     showMesh=SkeletalMesh'KF_Weapons3rd2_Trip.pipebomb_3rd'
     CorrespondingPerkIndex=7
     EquipmentCategoryID=3
     InventoryType=Class'TacticalMineExplosive'
     PickupMessage="You got the TacticalMine proximity explosive."
     PickupSound=Sound'KF_AA12Snd.AA12_Pickup'
     PickupForce="AssaultRiflePickup"
     StaticMesh=StaticMesh'BDFLPipeBomb_SM.FlamPipeBombPickup'
     CollisionRadius=35.000000
     CollisionHeight=5.000000
}
